«Brèche Prologue» is a short photogrammetry point clouds based glitch A/V sketch made with Unity, After Effects and a Make Noise 0 coast synth for the audio part.
An organic unfolding of visual noises.
This short sketch was the starting point of what would later become a longer and bigger piece «Brèche», a large scale immersive video installation presented in Beijing for the Asia Digital Art Exhibition in 2019 for the first time.
This visual experiment was also the beginning of a more personal style exploration, a balance point between my love for landscapes, light, sculpting and the organic nature of glitchart.